Light Flicker
Nine bulbs switch between synchronized circuit failures and independently possessed flicker. BindingBuilder exports and React Immersive runtime APIs turn a static GLB into a horror-film lighting rig.
- useObjectBindings
- useSceneConfig
- useViewerConnection
- useViewerEffects
- Atomic material presets
- Model-attached point lights
- Synchronized runtime effects
- BindingBuilder exports
Circuit
Unstable power
React Immersive owns the material presets, scene mood, runtime flicker, and point lights. The demo never mutates a Three.js node or material directly.
"incandescent bulbs" by Helindu is licensed under Creative Commons Attribution